Title: Warframe: Moros, God of Doom
Duration: 19 seconds Resolution: 812x1016
This 3D model is my original Warframe character, inspired by the lore of the game Warframe which I've been obsessed with these past couple months. The name I gave my Warframe is Moros, after the God of Doom. It's no secret that Warframe has always loved mythos and I decided to take a bit of a note from them and also use that as a basis when coming up with the concept behind Moros. The Warframe Nyx was already in the game, and I wanted to make a parable for her. Then I came up with Moro’s story. Moro’s was created from the void, manifested by the collective fears of the Warframe Nyx. The void is not an empty space but an infinite resource without a blueprint of what to form. When people enter this space, their thoughts and they're very being become the blueprint to which the matter in this brings life into.
Completing this project was a triumph over numerous challenges, including vertex issues and weight problems. This is my first fully fleshed-out character! Making the journey and the result incredibly meaningful to me. Moros represents not just a creation but a testament to overcoming obstacles and pursuing my passion for character design.